using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class ChokedFish : MonoBehaviour
{
    public GameObject talk;
    public GameObject RightKey;

    public void OnGetVomitGrass(Unit_Item_Ctrl unit_Item_Ctrl){
        unit_Item_Ctrl.gameObject.SetActive(false);
        talk.SetActive(false);
        RightKey.SetActive(true);
    }

}
